Pages

Thursday, March 10, 2016

Destiny + Division

On Tuesday, Ubisoft released their latest game, The Division. Many predicted that it would challenge Destiny, and while The Division is an evolving and always-online game that does many things right, the comparisons to Destiny are getting ridiculous.

While the two games share a similar “kill, loot, repeat” mechanic, the titles play very differently. Fans of cover based combat similar to Gears of War are going to like The Division. However, people that prefer the fast paced action of Destiny are likely going to be disappointed with the slower combat in Ubisoft’s new title. Many enemies – especially the named goons – seem very bullet spongy. This, combined with the extra time it takes to disperse the enemies from cover, makes for a slow fight at times. It’s not a bad experience, but one that feels entirely different to that of Destiny, where every battle feels like we are superheroes flying around during a finale fight scene.

If there is something Bungie could learn from The Division, it’s in the weapon customization department. Ubisoft nailed it by giving players a huge amount of options that change how their weapon performs in battle. Players can change the scope, grip, clip and skin of every weapon. The loot feels rewarding. Division players aren’t saddled with rewards that ultimately get scrapped because of the perks on the gun.

Although Ubisoft hit a home run with customization, there is no weapon in The Division that feels as good to use as the weapons do in Destiny. Bungie did an amazing job designing weapons that have character to them. No gun in The Division will compare to our Fatebringers and MIDA Multi-Tools.

Gunplay in Destiny is touted by many players as the element that sets it apart from any game they have ever played, and its one major advantage Destiny has over The Division. The guns feel so good in Destiny. Coupled with the first person perspective, it’s easy for this to immerse players in combat. While The Division’s gunplay isn’t bad, third person combat is awkward at times. Again, this is something that comes down to preference, and if you’re used to first person, it’s certainly very different than what we are used to.

The Dark Zone is a PvPvE mode, filled with tense situations. Turning your back on a fellow gamer has the potential to cost you hard earned loot. Extraction areas can turn into a standoff that feels rewarding or disappointing, depending on which end of a gun barrel you find yourself on. Because of this, it is a mode best played with friends. This is something Destiny players are sure to embrace. It was, after all, the social aspect that kept many gamers coming back to Destiny.

While it is fun fighting through hordes of enemies and protecting rewards from other players, or going rouge, The Dark Zone isn’t as competitive as something like Clash or Skirmish. There is no way to square with opponents in a controlled environment, and large battles turn into mosh-pits with no score tally rather than the crisp combat and objective game modes we are accustomed to in Destiny.

The gameplay and story of The Division is interesting, and comes as a breath of fresh air for the Destiny community that has been, quite frankly, starved for meaningful content for an extended period of time. Ubisoft did a fantastic job crafting a stunning environment for players to explore and spend time in. It’s a thoroughly enjoyable experience, and one that will ultimately leave the average Destiny addict wanting more – from Destiny.

It’s that feeling that reaffirms what we already knew; The Division won’t kill Destiny. Hyping it up as such takes away from the game as a whole. Have fun in desolate New York City. Destiny will still be here and more goodies are coming in Spring. The sky isn’t falling in the Cosmodrome just yet.



For more, please follow us and head over to our community forum.

The post Destiny + Division appeared first on PlanetDestiny.com.



from PlanetDestiny.com http://ift.tt/1pin7ac
via IFTTT

0 comments:

Post a Comment

 
 
Blogger Templates