Pages

Thursday, March 17, 2016

Learning How to Walk Again in Human: Fall Flat

The development studio of No Brakes Games is comprised of just one guy, Tomas Sakalauskas. His physics-based puzzle platformer, Human: Fall Flat, tells the story of a featureless person trapped in a dream. We recently got the chance to play co-op mode with Sakalauskas himself, and discover the oddities and challenges of Human: Fall Flat. In the game, you play a white, semi-amorphous humanoid named Bob, stumbling around and grasping at things. As this is a purely physics-based game, every movement you make comes with comical swaying and tumbling. Human: Fall Flat doesn’t control like a standard game. The left...
See the rest of the story on Xbox Wire

Related:
Jumping and Jetting Through the Colorful World of Adventure on Clover Island
Insomniac’s Song of the Deep Explores Life Under the Sea
Controlling the Past: Hands-on with Thimbleweed Park


from Xbox WireXbox Wire http://ift.tt/1R1tKI8
via IFTTT

0 comments:

Post a Comment

 
 
Blogger Templates