Microsoft’s 2016 Build Developer Conference is unfolding at San Francisco’s Moscone Center this week – and the Xbox team was in attendance to share its vision and goals for gaming, both on Xbox One and Windows 10, and the future of game development across devices. At Build 2016’s day one keynote earlier today, Head of Xbox Phil Spencer discussed Universal Windows Platform (UWP), the development platform we’re embracing for gaming and apps across multiple Windows 10 devices, and what it means for game developers going forward. The brand-new Xbox Dev Mode was also highlighted, allowing developers of all shapes and...
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Wednesday, March 30, 2016
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