In 2009, a team of passionate Magic: The Gathering players and game developers from the Isle of Wight, England approached Wizards of the Coast. That team was called Stainless Games and together we made Magic’s first XBLA game, Duels of the Planeswalkers. Since the first Duels of the Planeswalkers launched, Stainless Games and Magic: The Gathering R&D (the team I’ve been a part of since 2011) have formed a closer relationship to make better gaming experiences. I was brought on as Lead Designer to guide a talented R&D team as we crafted a new free play experience, Magic Duels. Wizards...
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Thursday, May 12, 2016
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