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Friday, June 17, 2016

Tacoma Weaves an Augmented-Reality Mystery in Space

While arriving at the space station Tacoma, it’s difficult not to think of 2001: A Space Odyssey. The homage is obvious and purposeful; Tacoma is a circular space station with a malfunctioning, talking AI, after all. But there’s a lot more to this story than a computer gone awry. Tacoma is a story about people and relationships – even though you’re all alone. The second game from Fullbright, the team behind the critically acclaimed Gone Home, Tacoma puts you in control of Amy Ferrier, a contractor sent to the space station to recover data for the for her employer. In...
See the rest of the story on Xbox Wire

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Koji Igarashi Arises from His Gaming Slumber to Deliver Bloodstained: Ritual of the Night
Hacking Into Deus Ex: Mankind Divided’s Breach Mode


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